mercredi 10 mars 2010

OO FLASH starter

Here the source you can find an example of a simple OO structure in FLASH CS3 / 4

It needs an empty FLASH movie with in the properties window setting the class to OOstarter

This OOstarter imports all the other classes it needs.

It just loads an image and a textfield, waits 2 seconds and loads another image and starts moving a small circle around.

the movement is quite bad!

It illustrates the use of classes, and could be the beginning of a wonderful mini golf game.

the source

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